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Premium CS2 Cheat V3.0.1

Change log

New Features:​

  • Inventory changer — refresh button on the config list.
    • The Inventory config header now has a refresh button next to save and add. It re-scans the config folder, so a config dropped in from outside the menu shows up without a restart.

Changed Features:​

  • Post-Processing is now Nightmode.
    • The four exposure controls (Enable exposure override, Brightness, Clamp exposure, Min/Max exposure) are replaced by a single
  • Enable Nightmode toggle
  • Strength slider
    • (0–100%, default 50%). Strength darkens the scene on a smooth curve. Existing configs fall back to the new defaults for this panel.

Fixed Bugs​

  • Recoil control shook violently.
  • Custom weapons un-equipping themselves.
    • Equipping an item from the inventory changer could be silently reverted a fraction of a second later. The equip now sticks.
  • A freshly added charm could not be dragged.
    • Adding the first charm to an item left the preview in camera mode, so dragging orbited the model instead of moving the charm.
  • Overlapping ESP icon rows.
    • Icons overlapped in the ESP. Addressed.

Release notes

New Features:​

  • Inventory changer — refresh button on the config list.
    • The Inventory config header now has a refresh button next to save and add. It re-scans the config folder, so a config dropped in from outside the menu shows up without a restart.

Changed Features:​

  • Post-Processing is now Nightmode.
    • The four exposure controls (Enable exposure override, Brightness, Clamp exposure, Min/Max exposure) are replaced by a single
  • Enable Nightmode toggle
  • Strength slider
    • (0–100%, default 50%). Strength darkens the scene on a smooth curve. Existing configs fall back to the new defaults for this panel.

Fixed Bugs​

  • Recoil control shook violently.
  • Custom weapons un-equipping themselves.
    • Equipping an item from the inventory changer could be silently reverted a fraction of a second later. The equip now sticks.
  • A freshly added charm could not be dragged.
    • Adding the first charm to an item left the preview in camera mode, so dragging orbited the model instead of moving the charm.
  • Overlapping ESP icon rows.
    • Icons overlapped in the ESP. Addressed.
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